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VertCodeDEVELOPMENT

Work

Servers we've built, fixed and launched. Some of our work isn't public, so this isn't everything.

ColorGens logo
ColorGens2,132/9,999 players onlineplay.colorgens.com

Featured case study

Viral TikToks blew the server up. We took it from three lagging realms to one instance holding 2,300+ players.

On each of the three realms when we were called in
4–7 TPS
Most of the time, after we replaced the Skript systems
18–20 TPS
Realms needed for the whole player base
3 → 1
Players on one instance in season 2, and counting
2,300+
Read the case study →

Everything we've built

  • OreBound logo
    OreBound

    Live

    Our own passion project, where we learn what makes Minecraft content go viral. Two custom gamemodes: Raft and Cookie Clicker.

    Read the case study →
  • MineTrade key art
    MineTrade

    ✕ No longer running

    Started as MineCade with content creator Zyro: the first BorderSMP, a world for every team, and 250 worlds loaded at once at 20 TPS.

    Read the case study →
  • MinePower logo
    MinePower

    ✕ No longer running

    An SMP with superpowers, owned by content creators Zyro and Minnox. We built everything except the marketing: 300+ players, always at 20 TPS.

    Read the case study →
  • InfusedMC logo
    InfusedMC

    ✕ No longer running

    One of the biggest factions servers back in the day. As its main developers we built the custom faction cores and optimizations that kept seasons smooth, with cannons and raids working as they should.

    Read the case study →
  • MineSteal logo
    MineSteal

    ✕ No longer running

    A lifesteal server we developed from start to finish. It peaked at 150 players, at 20 TPS.

    Read the case study →
  • MineRival logo
    MineRival

    A multi-instance core, so one server could hold more players than one instance can. We built the core parts; it went on to handle thousands of players.

    Read the case study →
  • BuzzMC logo
    BuzzMC

    ✕ No longer running

    Two multi-instance servers: a Prison with its own enchantments and private mines, and an SMP on a custom core that split worlds across machines before Folia existed.

    Read the case study →
  • Coming soon

    Roblox

    Our first Roblox game

    Our first Roblox game is in development. It shows up here once it's live.

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