Too many players for one instance
MineRival needed to hold more players than a single Minecraft instance can. The answer was a multi-instance core: one server, spread across several instances, that plays like one.
We built the core parts of it.
Moving on
Before the core was finished, Zyro wanted us on other projects, for YouTubers he knew, so we switched to those.
What the core became
The core we built eventually handled thousands of players.
- Thousands
- Players the core eventually handled
Source: MineRival
Timeline
Start
One instance wasn't enough
The server needed to hold more players than a single instance can, so it needed a multi-instance core.
Build
The core parts
We built the core parts of the multi-instance core.
Switch
On to other projects
Zyro moved us to projects for YouTubers he knew.
Later
Thousands of players
The core we built went on to handle thousands of players.

