Two servers, both multi-instance
We coded two servers for BuzzMC: a Prison and an SMP. Both ran across multiple instances.
- 2
- Multi-instance servers we coded: Prison and SMP
- 100
- Players online on the SMP, before it was shut down
Source: BuzzMC
Source: BuzzMC
Prison: the whole loop, custom
Not a couple of extra enchants on top of vanilla. We built a full custom enchantment system and an upgradable private mine system: the kit, the progression, the whole loop.
SMP: one world, many machines
The SMP ran on a custom server core that split its worlds across multiple machines, and still kept chat, player data and the rest in sync, so it played like one server.
This was before Folia existed. There were no threaded worlds to build on, so we had to invent the split ourselves.
What happened next
The SMP reached 100 players online, then it was shut down. It wasn't a tech problem: the core worked.
Timeline
Prison
A Prison built from scratch
Multi-instance, with a custom enchantment system and upgradable private mines.
SMP
One world, many machines
A custom core split the worlds across multiple machines and kept chat and player data in sync, before Folia existed.
Peak
100 players online
The SMP reached 100 players online.
End
Shut down
The server was shut down for reasons that had nothing to do with the tech.


